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AI Insights · Timothy · July 2022

Top 5 Shooter Games Performance in Sweden Q2 2022

In Q2 2022, the top 5 shooter games in Sweden showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends.

Top 5 Shooter Games Performance in Sweden Q2 2022

In Q2 2022, the top 5 shooter games on a unified platform in Sweden showcased distinct trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive view of their performance.

Apex Legends Mobile from Electronic Arts had an interesting quarter. Weekly revenue peaked at around $4.7K in the second week of its release in mid-May and then declined to approximately $1.1K by the end of June. Weekly downloads started strong at 27.3K but steadily dropped to roughly 3.2K. Active users also saw a downward trend, beginning at 25.3K and ending at about 12.2K.

PUBG MOBILE by Tencent Mobile International Limited maintained a more stable performance. Weekly revenue ranged between $47K and $189K, with a notable peak of $188K in early April. Downloads were relatively steady, fluctuating between 1.3K and 2.3K. Active users saw a slight decline from 37.1K to 33.1K over the quarter.

Zooba: Zoo Battle Royale Games from Wildlife Studios experienced moderate fluctuations. Weekly revenue varied between $7.7K and $14.8K, with a slight dip in mid-May. Downloads saw a low of 1K in mid-May but recovered to around 1.7K by the end of June. Active users remained relatively stable, ranging from 18.5K to 25.2K.

Critical Strike CS: Online FPS by VERTIGOGAMES had a modest performance. Weekly revenue was fairly consistent, ranging from $628 to $1.5K. Downloads saw a notable increase from 796 in early May to 2.9K in early June. Active users showed a positive trend, increasing from 5.6K to 11.5K over the quarter.

Call of Duty®: Mobile from Activision Publishing, Inc. displayed strong metrics. Weekly revenue peaked at around $19.3K in late April and ended the quarter at approximately $17.8K. Downloads fluctuated between 1.1K and 1.7K. The game maintained a high level of active users, starting at 48.9K and ending at around 33.9K.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022